Kids on Fire: Five Kingdoms Fantasy Chapter Books

A fast-paced adventure filled with myth, magic, monsters and kid heroes await third graders and up in Fablehaven author Brandon Mull’s Five Kingdoms series. The fourth book in this planned five-volume series is newly released, and the first three books are currently (as of 3/14/16) being offered at a discount.

Sky Raiders – Five Kingdoms, Book 1 (4.5/5 stars, currently priced at $6.99)

Adventure awaits in the Five Kingdoms—come and claim it in this start to a new series from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.

Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.

After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts. The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds.

And once you come to the Outskirts, it’s very hard to leave.

With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.

 

Rogue Knight – Five Kingdoms, Book 2 (5/5 stars, currently priced at $6.99)

Magic and danger abound in the second book in a series of “fanciful, action-packed adventure” (Publishers Weekly, starred review) from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.

Cole Randolph never meant to come to The Outskirts, but when his friends were kidnapped on Halloween he had to try and save them. Now he’s trapped in a world that lies between wakefulness and dreaming, reality and imagination, life and death.

Cole’s hunt for his lost friends has led him to the kingdom of Elloweer. Accompanied by new friends Mira, Twitch, and Jace, Cole teams up with the resistance movement and joins the search for Mira’s sister Honor.

But Elloweer has grown unstable. A mysterious enemy is wiping out towns, leaving no witnesses or survivors. And an infamous rebel known throughout the kingdom as the “Rogue Knight” is upsetting the balance of power.

With enemies in pursuit, Cole and Mira must resort to a fascinating new kind of magic to protect themselves. Every move is filled with danger as Cole and his friends try to outwit the High King, who will stop at nothing to regain what he has lost.

 

Crystal Keepers – Five Kingdoms, Book 3 (5/5 stars, currently priced at $7.99)

Trapped in a world where magic is powerful and dreams are real, Cole continues his quest in book three of a “fanciful, action-packed adventure” series (Publishers Weekly, starred review), from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.

Cole Randolph ventures to a new kingdom as he continues his search for his friends—and also pursues his quest to mend what has gone awry with the magic in The Outskirts.

Can he overcome the challenges ahead, or will he be stranded forever in a world between reality and imagination?

 

Death Weavers – Five Kingdoms, Book 4 (released 3/15/16, currently priced at $10.99)

Trapped in a world where magic is powerful and dreams are real, Cole’s epic adventure continues in book four of the New York Times bestselling “fanciful, action-packed adventure” series (Publishers Weekly, starred review), from the author of the Fablehaven and Beyonders series.

Cole is about to face his biggest peril yet.

Since arriving in the Outskirts, Cole and his friends have fought monsters, challenged knights, and battled rampaging robots. But none of that has prepared them for Necronum.

In this haunting kingdom, it’s hard to tell the living from the dead, and secret pacts carry terrifying risks. Within Necronum lies the echolands, a waystation for the departed where the living seldom venture.

Still separated from his power, Cole must cross to the echolands and rely on his instincts to help rescue his friends. With enemies closing in, Cole risks losing everything to find the one thing that might save them.

 

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Tech Tip of the Week: Print Jobs Not Printing in Windows

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